With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Develop and maintain all internal development tools, including our world editor and performance toolsWork together with other departments to implement new engine and editor featuresIdentify and solve problems in our content creation workflows and pipelinesActively participate in finding the best solution for new engine and tools featuresDesign, implement and maintain user interfaces
Requirements
Experience in C# and .NET.Knowledge of UI frameworks (WPF, Winforms, Qt, etc.).C++ general knowledge.Excellent feel for UI and tool design.Open-minded, willing to experiment and iterate over a specific feature.The ability to take criticism and be open to discuss issues or requests with end users.Excellent written and spoken English
What We Offer
An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team consisting of highly experienced game developers at the top of their fieldsSharing hobbies and passions with likeminded colleaguesInclusive environment with many activities organized by the studios or the employeesCommitment to making the best game possible for the fans, including listening to community feedback