Devsinc

Unity Engineer

Devsinc Lahore, Punjab, Pakistan 1 day ago
engineering

We’re hiring a Unity Engineer (3+ years) with strong experience in backend/service integration and multiplayer/realtime systems. You’ll build and maintain Unity products that rely on APIs, authentication, data syncing/storage, and realtime interactions, while keeping the codebase reliable, scalable, and production-ready across multiple projects.

Requirements

  • Build and maintain Unity features with clean, modular C# code.
  • Integrate Unity clients with backend services (APIs, authentication, data models, storage).
  • Implement multiplayer / realtime features (state sync, events, lobbies/rooms or realtime messaging, leaderboards, presence—based on project needs).
  • Design reliable client-side systems: async flows, retries/backoff, timeouts, state management, and graceful failure handling.
  • Work closely with backend/product/design/QA teams on requirements, integration contracts, and delivery.
  • Debug complex issues across client  network  backend boundaries and improve stability/performance.
  • Contribute to engineering standards: code reviews, documentation, and reusable components.
  • Support build/release workflows and post-release improvements.


Required Qualifications

  • 3+ years professional experience with Unity + C#.
  • Proven experience integrating Unity with backend systems/services (REST/JSON APIs, auth/session handling, data sync).
  • Solid experience with multiplayer or realtime networking in Unity (e.g., Photon, Mirror, Unity Netcode, custom socket/WebSocket solutions).
  • Strong async programming skills (async/await, Tasks; cancellation/timeouts).
  • Strong debugging and problem-solving skills, especially for networked systems.
  • Familiarity with Git workflows (branches, PRs, conflict resolution).
  • Clear communication and ownership mindset.


Preferred / Bonus Skills

  • Supabase / Firebase / PlayFab (or similar backend platforms).
  • Experience with scalable multiplayer patterns (authoritative vs peer-hosted, replication strategy, latency handling).
  • Data-driven UI experience in Unity (feeds/lists, navigation, state-driven screens).
  • Mobile deployment experience (Android/iOS builds, permissions, lifecycle handling).
  • Security awareness for client apps (token/key handling, secure storage).
  • CI/CD familiarity for Unity builds.


What We Value

  • Engineers who build reliable networked systems, write maintainable code, and ship with quality.
  • Practical problem-solvers who can handle real-world constraints (latency, disconnects, backend failures, evolving requirements).

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