RocketWerkz is an ambitious studio based on Auckland’s waterfront (but with flexible and remote working). Founded by Dean Hall, creator of hit survival games DayZ and Icarus, we are independently-run but have the backing of one of the world's largest games companies.
Although we might not be immediately hiring for certain roles at the moment, we are always on the look-out for talent like you to join our team. We are interested in looking at your CV and portfolio for when we expand our team in future.
If you are interested in any of the following roles please express your interest by clicking apply.
Game programmer (C# and/or C++)
Tools or graphics programmer
Game designer
3D Artist
3D Animator
Technical Artist
Game Audio Engineer
Game Producer
We use a variety of game development, art, audio and production tools. Some projects use Unity or Unreal Engine, but our latest projects use our own custom game development framework called BRUTAL.
We are looking for people passionate not only about making games but also about sharing them with the player community and continually improving them. We welcome a great portfolio and practical experience as much as academic qualifications.
What we look for in our ideal candidate:
Gets games made
Loves working as part of a team
Eye for continuous improvement
Confident participating in discussions
And of course, the love for games!
What to include in your expression of interest:
Cover Letter - Which role are you interested in? What RocketWerkz games have you played? What genres excite you?
Portfolio - As well as your portfolio in your discipline, link to games you have contributed to.
We highly value diversity, regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity you have an important role to play in our team.
Our roles are generally full-time, permanent, and based in Auckland with flexible working conditions. Assistance is provided for relocation & support for obtaining a visa.