Gravis Robotics builds technology that turns heavy construction machines into intelligent and
autonomous robots. Our unique combination of learning-based automation and augmented
remote control lets one operator safely conduct a fleet of earthmoving machines with super-
human productivity. Building upon over a decade of academic experience honing the cutting
edge of large-scale robotics, we continue to innovate as we rapidly position ourselves in a trillion
dollar industry through active deployments with market leaders.
About the role
We are seeking a Game Developer to join our team responsible for the interface used in
gamifying the control and monitoring of autonomous heavy machines. You’ll work alongside
game designers, UX/UI designers, C++ developers, and cloud/web engineers to build spatial
user interfaces that are reliable, fast, and delightful to use. This is an exciting opportunity to
apply your game development experience to real-world applications in autonomous systems
while growing your skills in a collaborative, cross-disciplinary environment.
Motivated junior engineers with C++ and game development experience are encouraged to
apply.
Responsibilities
Maintain, optimize, and extend existing features and components in C++ and visual scripting workflowsCollaborate with other game developers to implement end-to-end features across front-end and back-endCreate compelling human-machine interfaces, simulations and digital twins of the real worldBuild, maintain, and improve unit tests and validation pipelinesWork closely with UX/UI designers and game designers ensuring fidelity to design intent, smooth interactivity, and excellent performanceParticipate in technical discussions and architecture decisions within the teamPartner closely with robotics and field application teams
Required Qualifications
Master's or Bachelor's degree in Computer Science or related fieldCompleted coursework or projects in computer graphics, game development, or related areasExperience writing production-quality C++ code3+ years of professional experience developing games and in-game HUDs and/or GUIsComfortable with game engine paradigms such as rendering, materials/shaders, scene management, and actors/componentsProficient with GitCollaborative mindset with excellent communication skillsFluent in English
Bonus
Experience with Linux and Android app developmentExperience in performance optimization for real-time engine environments (CPU/GPU, shading, memory)Experience with networking, remote simulation, multiplayer or distributed simulation systemsFamiliarity with CAD design tools
Don't meet every requirement? If you're enthusiastic about the role but your experience doesn't
match every qualification, we still encourage you to apply. You may still be the perfect fit for
another position - tell us about how you could accomplish your best at Gravis with a cover letter.
This is an opportunity to join a dynamic and versatile team, and to be part of a young startup
that will revolutionize heavy construction. Gravis Robotics offers a fair market salary and a
working location in the vibrant city of Zurich. As a forward-facing startup, we understand that
work-life balance and flexibility are important considerations for many professionals: If you are a
highly qualified candidate with the requisite skills and experience, we encourage you to apply
and discuss your preferred working arrangement during the interview process.
Gravis is an equal opportunity employer. We are committed to building an inclusive and diverse
team, and do not discriminate based upon race, color, ancestry, national origin, religion, sex,
sexual orientation, age, gender identity, gender expression, disability, veteran status, or other
legally protected characteristics.
We are an international team that is working to solve problems with a global impact: to facilitate efficient communication and collaboration, proficiency in English is a requirement for all roles.