
We’re looking for a Lead Audio Designer to raise the bar of music and sound design, for both our new and live games. You’ll be joining our central audio team (Audio Lab) and collaborating with our development teams, audio vendors, composers, and licensors to deliver a world-class audio experience to our players.
Our Audio Designers operate as independent producers, having responsibility for all audio needs of our game teams. This means you will manage your own sound studio, audio libraries, and audio hardware and equipment as you see fit. You will need to have experience developing audio for both existing and new IPs, and audio production or outsourcing should also not be new topics for you, as well as experience with the game development lifecycle.

Create the best possible music and sound design for our games, overseeing the quality of the work and setting the bar for excellence.
Integrate audio design into the development process, creating a collaborative relationship with game teams and external partners.
Identify and define technical and tooling audio requirements to our programming teams and assure they're met.
Assist Supercell teams with any audio/music outsourcing needs.
Foster a collaborative, quality-driven and sustainable game audio work environment.
Previous games industry experience leading audio creation (mobile or console)
A positive attitude and an ability to work on numerous projects simultaneously
Ability to produce and compose music in a wide variety of styles and moods
Ability to create high quality sound effects supporting and elevating gameplay
Ability to proactively assess the audio needs of games and game teams
Ability to plan and prioritise both your own and your partners’ work
Working knowledge of DAWs such as Reaper, Cubase, Logic, Ableton Live etc.
Working knowledge of audio editors, effects, virtual instruments - and working with video
Working knowledge of game audio tech/middleware such as FMOD, Wwise, Unity audio
Ability to write scripts and direct voice sessions
Ability to work within various technical constraints and still deliver quickly when needed
Ability to take feedback and act effectively on it
Curiosity to AI tooling to allow audio designers to focus on high impact work
This role is based in our Helsinki office. We value a collaborative work environment and genuine human interactions. You will work very closely with our other Helsinki-based teams, and we will provide a fully equipped sound studio for you to use.
If you are not local, our relocation team would be excited to help you with your move to Helsinki. We provide comprehensive support not only for you, but also for your family!