Be the in-house expert on the Unreal Engine 4 including blueprints.
Implement practical and timely solutions that meet the game design and technical requirements.
Implement code /blueprints that is modular self-contained and defensive and observes the technical constraints on the system.
Work closely together with the CCO.
Ensure coding standards are followed and help to enforce good programming practices within the engineering team.
Maintain technical documentation for the engineering team as well as other disciplines.
Optimise code and data for memory usage and performance as required.
Keep abreast of new advances in virtual reality hardware, rendering technology and algorithms.
Sharing knowledge and techniques across the studio
Mentoring programmers
Qualifications
5+ years of experience in game development
Expert knowledge of working with UDK, Unreal Engine 3, Unreal Engine 4.
Excellent Unreal Engine blueprint skills.
Excellent C/C++ programming skills with good knowledge of object oriented development.
Expert knowledge of mathematics ability and a familiarity with common 3d graphics principles and rendering algorithms.
Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12
Experience with commonly used development tools such as Visual Studio and Perforce.
Solid commercial software development experience with significant involvement in 1 published AAA game in a 3d environment
Knowledge of common algorithms data structures and patterns and the ability to apply them to problems while keeping constraints and performance in mind.
Able to analyse unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module.
Proven ability to debug defects of a reasonable complexity.
Good eye for details
English language
A strong team player and leader by example
Additional Information
Pluses
Shipped AAA PC or console titles as a Senior 3D Programmer
Work experience with Unreal Engine 4
Understanding the difference between developing for VR compared to traditional game development.
A passion for developing and playing virtual reality experiences