Astucemedia

Unity and Unreal Real-Time Developer (Broadcast & Interactive)

Astucemedia Montréal 2 days ago
engineering
  • Develop Unity and Unreal applications for live broadcast and touchscreen experiences.
  • Collaborate with UX/UI designers, 3D artists, and backend engineers to deliver intuitive, high-performance features.
  • Integrate and maintain real-time data feeds(sports, finance, elections, etc.) through APIs.
  • Design, implement, and refine UI animations(e.g., text effects, motion of shapes, dynamic transitions) that balance visual quality with real-time performance.
  • Participate in technical planning, code reviews, and Agile sprints, ensuring code quality and scalability

Qualifications

  • 3–6 years of professional Unity (C#) and Unreal Engine (C++) development experience.
  • Strong knowledge of Unity and Unreal Engine UI systems, animation controllers, scene/level management, asset pipelines, and performance profiling tools.
  • Proven experience with REST/WebSocket APIsand real-time data handling.
  • Solid grasp of design patternsand performance optimization techniques.
  • Proficiency with Git workflows and version control.
  • Nice to have:experience with Vizrt, Ventuz, or AR/VR toolkits
     

Additional Information

  • Hybrid work environment
  • Global travel opportunities 
  • Health and Wellness annual Benefits
  • Health Benefits Insurance Package (including online medical assistance with Dialogue)
  • RRSP Matching program

About the Company

Astucemedia is a global leader in innovative creative and software solutions for real-time data visualization on live TV, studios, museums, immersive experiences, and sports venues. Our software and services enhance augmented reality graphics, virtual sets, video walls, interactive apps, and on-screen overlays across television and digital platforms.

We’re a team of passionate trailblazers who thrive on creativity, collaboration, and cutting-edge technology—and we’re looking for someone who’s just as excited to shape the future with us.

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