Job Role: GPU compiler test engineer
Location: San Diego, CA
Experience: 4+ Years
Duration: Full Time
Minimum Qualifications Required:
Good hands on experience of Software Releases, Integration and configuration management process/tools (Git, Gerrit, make, JIRA, Perforce, etc.)
Good hands on experience of test methodology and test processes, including requirements collection and test plan development Automated testing and verification techniques and Hands on with Scripting language [Perl/Python/Ruby]
Good communicator at multiple levels and across multiple disciplines.
Team Player, able to provide input into a multifunctional team.
Self-motivated, capable of working with limited supervision, pro-actively reporting on status and tasks Adaptable.
The role requires a willingness to take on tasks outside of a narrowly defined role, and ideally a desire to be multi-skilled.
Preferred Qualifications:
Hands on debugging experience [on-target, simulation model]
Hands on programming experience [C/C++]
All your information will be kept confidential according to EEO guidelines.