Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Fully remote role within ±2 hours of CET.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
The Studio is working on refreshing and expanding our top legacy games – such as Card Factory, and This is Blast! These games have already achieved great success, and we're eager to build on that momentum to deploy learnings to more portfolio games.
We are looking for a Senior UI/UX Artist to play a key role in crafting puzzle games. You will be crucial in shaping the artistic direction and helping portfolio games at Voodoo. This position empowers you to define and build the visual style from the very beginning, contributing across creative, technical, and strategic stages.
Design UX flows and UI visual assets for our mobile games, working closely with the Game Designer to create intuitive and engaging player experiences.
Contribute as a generalist UX/UI designer, applying strong visual design and art skills to support both user experience and interface aesthetics.
Create, develop, and maintain the product’s UX/UI framework in Figma, ensuring consistency, scalability, and clear design documentation.
Work effectively in a fast-paced development environment, iterating quickly based on feedback, testing, and evolving design needs.
Prepare and export UI assets for implementation in Unity, while understanding technical constraints and collaborating with developers to resolve integration challenges.
4+ years of experience UI art experience for mobile
2+ years of UX design experience
Ability to use AI tools to speed up prototyping and image creation
You can create and support UX/UI framework library for a game
You are proficient with Figma and Photoshop
You are comfortable with AI assistants
You have experience working remotely
You can be proactive, and be able to understand product needs, and found suitable references.
Available in the Central European Time Zone (CET +/-2h)
Best-in-class compensation
Other benefits according to the country you reside