The Studio:
We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.
It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role
As Stellar Entertainment’s Rendering Engineer, you will be working closely with our wider Rendering and Engineering team to help develop and optimise the rendering and graphics technology we implement on our AAA projects.
Your main focus will be collaborating with our team of engineers, artists, and technical artists to design, implement, and optimize rendering features. You will be involved in the creation of visually stunning and immersive experiences for our players - we want our games to inspire and amaze.
As our Rendering Engineer, you will:
Work under direction to develop and optimize rendering features
Assist with the implementation shaders and lighting systems
Coordinate across teams to achieve exceptional visual quality
Work towards optimising performance and memory usage
Collaborate with colleagues to maintain and enhance the rendering pipeline
Research and implement cutting-edge rendering techniques
Work with colleagues to identify bugs and solutions
Requirements
What we’re looking to see on your CV:
Experience in a Rendering role in the gaming industry, working in Unreal Engine
Strong programming skills in C++, and ability to demonstrate your 3D maths expertise
Good knowledge of rendering techniques and algorithms, and experience with shader programming and real-time lighting
Understanding of performance optimization techniques
Unreal Engine familiarity
Ability to work coordinate across teams
A keen interest in for pushing the boundaries of what’s possible visually, and keeping up to date with latest tech developments in the field
Bonus points if you have;
At least one, or two extra programming languages under your belt
Previous experience in building large scale, realtime, multiplayer games
Benefits
What you can expect from us:
Our UK Colleagues receive:
Flexible hybrid working (we work 3 days per week on-site)
Holiday Accrual Scheme
International AAA game projects;
Access to cutting-edge hardware;
Discretionary bonus scheme
Private Healthcare Plan incl. Dental and Eye care
Pension Plan
Life Assurance
Employee Assistance Programme - Wellness Support
Regular Team Incentives and Social Events
Our NL Colleagues receive:
International AAA game projects
Access to cutting-edge hardware
Flexible/hybrid working
International working opportunities with our Guildford Studio
Christmas Shutdown
Holiday Allowance
Discretionary bonus scheme
13th Salary Scheme (Vakantiegeld)
Central Utrecht office
Access to a well-stocked fridge and snack cupboard
Regular Team Incentives and Social Events